刀犬 KATANA INU
TERMS & CONDITIONS
Written to be read. Where something is not decided yet, it says so instead of sounding finished.
LAST UPDATED 25 AUGUST 2026
Draft. One section below is still marked OPEN: checkout does not take money yet, and section 4 says so instead of pretending otherwise. This page is not legal advice and has not been reviewed by a lawyer.
1Who these terms are between
These terms are between you and Katana Marketplace, Craigmuir Chambers, Road Town, Tortola, VG 1110, British Virgin Islands (“Katana Inu”, “we”, “us”). Where this page says we, it means that company.
Katana Inu is a set of browser and desktop games and the $KATA token that funds them.
These terms are governed by the laws of the British Virgin Islands, and the courts of the British Virgin Islands have jurisdiction. If you buy as a consumer, this does not take away the mandatory protections of the country you live in — those continue to apply to you whatever this page says, and nothing here is meant to reduce them.
2What you get when you play
The games are free to play. No account is required, and progress is stored in your own browser — clearing site data clears your progress, and we cannot restore it because we never had a copy.
Roughly 60 % of characters and pillars unlock by playing and cost nothing. The remaining 40 % can also be bought, which shortens the wait. That split is shown on the shop page and is the same for everyone.
3What you get when you buy
Purchases are cosmetic. A bought character or pillar changes how the game looks — never how it plays. Nothing sold makes you faster, stronger or harder to kill, and no purchase gives an advantage over a player who paid nothing.
You receive a personal, non-exclusive, non-transferable licence to use the item inside Katana Inu games. You do not acquire the artwork, the code, or any right to resell, sublicense or mint it.
Items are not tokens and not NFTs. They cannot be traded, moved between accounts, or withdrawn.
4PaymentOPEN
OPEN — checkout is not live. The shop connects a wallet and calculates a total, but no payment is taken and nothing is charged. Every price shown is real; the transaction is not.
When payment goes live, it will be in cryptocurrency (BTC, ETH, USDT, BNB or $KATA). Crypto transfers are final and cannot be reversed by us: once a transaction is confirmed on its chain, it cannot be recalled, and a transfer sent to a wrong address is unrecoverable.
Connecting a wallet reads its public address and nothing else. We do not read balances, do not request token approvals, and ask for no signature other than a payment you start yourself.
Sending a payment is the point of no return — see section 5.
5No refunds, no cancellation
All sales are final. Purchases cannot be cancelled, refunded, reversed, exchanged or bought back, and an order cannot be withdrawn once payment has been sent.
This is stated before payment, on the purchase section and in the basket, and paying is your agreement to it. Digital items are delivered the moment payment confirms; by paying you expressly ask for delivery to begin at once and acknowledge that you thereby lose any right of withdrawal that would otherwise apply to digital content.
Payment is made in cryptocurrency. A confirmed transfer cannot be recalled by us, by the payment provider, or by anyone else — that is a property of the chain, not a policy choice.
One exception, and it is not a refund of a change of mind: if an item was paid for but never delivered, or arrives broken, write to us and we will deliver it or return that amount. That is a defect.
6$KATA and the burn
$KATA is a utility token used inside the Katana Inu games and their economy. It is not a security, not a share, not a debt instrument and not a claim on any company or its profits. Holding it grants no dividend, no voting right and no ownership.
A share of net revenue from the games is used to buy $KATA on the open market and destroy it. The split by revenue tier is published on the burn pages. Those pages currently show sample figures and are labelled as such; no burn has been executed yet.
The burn is a voluntary policy of ours, not an obligation to any holder. We may change the split; a change is announced on the burn page before it applies and never applies to revenue already received.
The player airdrop is awarded by fixed rules published before each season, based on the public leaderboard. It involves no lottery and no random draw, and it is not paid for holding $KATA.
Nothing on this site is investment advice or an offer to sell a financial instrument. Token prices can fall to zero.
7Referral links
Anyone can be given a referral link of the form katanainu.com/tothemoon?ref=yourcode. If someone arrives through it and buys during that visit, the referrer earns 25 % of what that order takes in.
The price is the same whether or not a link was used. A referral costs the buyer nothing, and the disclosure that a commission is being earned is shown before payment, not hidden in these terms.
The commission is a cost of sale. It is settled before net revenue, alongside payment fees and tax, which is why the published buyback share is expressed as a share of net revenue.
One level only: a referrer earns from the people they send, never from other referrers they recruit. Commission is paid in USDT and not in $KATA — both limits are deliberate, and neither is negotiable.
A commission is earned only on an order that is actually paid. Refunded, reversed or cancelled orders earn nothing, and a commission already paid out on such an order may be set off against later ones. Codes issued to a named person are not for public posting; a code shared to farm self-referrals is closed and its unpaid balance forfeited.
8Fair play
Do not modify the game to alter scores, leaderboards or unlocks, and do not automate play to farm rewards. Unlock codes are issued for named people; sharing one publicly gets it revoked.
We may reset a leaderboard entry obtained by manipulation. We will not take away items you paid for because of it.
9Changes to the games
The games are under active development. Levels, balance, art and features change, and a cosmetic you bought may be redrawn or renamed. We will not remove an item you own, and we will not put a paid item behind a second payment.
If a game is discontinued, purchased items stop working with it. That is the practical limit of a licence to use something inside a product.
10Liability
The games are provided as they are, without any warranty that they will be uninterrupted, error-free, or fit for a particular purpose beyond what is described here.
To the extent the law allows, our total liability arising out of or in connection with the games and anything bought in them is limited to the amount you actually paid us in the twelve months before the claim arose. We are not liable for indirect or consequential loss, for lost profits, or for loss of data.
Nothing in this section limits liability that cannot lawfully be limited — including liability for fraud, for fraudulent misrepresentation, and for death or personal injury caused by our negligence. If you buy as a consumer, your mandatory statutory rights are unaffected.
We are not liable for the price of $KATA, for the behaviour of any exchange or wallet, or for a transfer you send to a wrong address. A confirmed transfer on a public chain cannot be recalled by us.
11Privacy, in short
The games run in your browser and keep progress there. We do not ask for a name, an email address or a password to play.
If you connect a wallet, we see its public address. We do not link it to an identity and do not read your balances.
Katana Marketplace · Craigmuir Chambers, Road Town, Tortola, VG 1110, British Virgin Islands